Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site crystal.UUCP Path: utzoo!watmath!clyde!burl!ulysses!gamma!epsilon!zeta!sabre!bellcore!decvax!genrad!panda!talcott!harvard!seismo!uwvax!crystal!shp From: shp@crystal.UUCP Newsgroups: net.games.rogue Subject: Re: what happened?? Message-ID: <458@crystal.UUCP> Date: Tue, 7-May-85 08:55:58 EDT Article-I.D.: crystal.458 Posted: Tue May 7 08:55:58 1985 Date-Received: Fri, 10-May-85 01:42:20 EDT References: <6788@ucbvax.ARPA> Distribution: net Organization: The Life Is A Rock Foundation Lines: 33 > I wa in the middle of a game of srogue, at about level 34 or so, > when, in the middle of lighting up a room, the game died. > > The last message displayed was "can't find monster in show file." > or something like that. > Probably "can't find monster in show" (the historic message). > I have been unable to restart the game (the game saved itself before > dying). > > Any ideas as to what may have happened here? A bug. Sorry to be so flip, but that's about all I can tell. It happens to the best of software; srogue is no exception. In this case, it tried to index a monster in its tables, and discovered that it didn't exist. My guess is that due to unusual level topology, it attempted to interpret uninitialized floorspace as a monster, and lost. > Is it worth playing this version of the game again?? Of course. By the way, if you want revenge on pitfiends, which will happily blow you away when you get that far, cheat. (remember .rog_defs!) > Will it happen again?? On a guess? Yes. Maybe not to you (how much do you play?), but someone, somewhere is DOOMED......[:-)] > Thanks in advance for any comments, > John Wedgwood =shp