Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ucdavis.UUCP Path: utzoo!linus!philabs!cmcl2!seismo!harvard!think!mit-eddie!genrad!decvax!ucbvax!ucdavis!ccs020 From: ccs020@ucdavis.UUCP (ccs020 -- Kevin Chu) Newsgroups: net.startrek Subject: Re: Re: Enterprise vs. "The Death Star" Message-ID: <192@ucdavis.UUCP> Date: Thu, 16-May-85 14:06:05 EDT Article-I.D.: ucdavis.192 Posted: Thu May 16 14:06:05 1985 Date-Received: Sun, 19-May-85 04:55:33 EDT References: <699@ssc-vax.UUCP> <1884@topaz.ARPA> <2824@sdcc3.UUCP> <237@spar.UUCP> <3066@dartvax.UUCP> <436@cvl.UUCP> Distribution: net Organization: University of California, Davis Lines: 30 > 1) Supra-light travel. The tracking technology does not exist in Star > Wars. Observe that no accurate tracking can be done at these speeds, > but navigation is possible with careful calculation BEFOREHAND. So > although the Empire has enough firepower to blast the Enterprise out > of existence, it is possible she has enough speed to run circles around > them. Of course, flying around the Death Star takes some time, and > the Enterprise could not effectively aim either at a stationary object > while at warp-speed. In fact, phaser operation is not possible at > warp-speed on the new Enterprise because the cooling units have been > ducted through the warp drive. The phasers cause much more drain > than any other weapon, and are the Enterprise's main weaponry in ALL > situations. Translation: Enterprise runs away successfully, but can > only conduct hit-and-run combat. Cloaking may help some, but wiping > out the Death Star would take A LOT of time. And a lot of fuel. > The Enterprise *can* fire at stationary objects. The tracking systems are accurate up to around warp 3. Also, the phasers can be fired at warp speed. The reason they couldn't in STTMP was that the warp drives were malfunctioning. Finally, even allowing for 'phaser cooling' and torpedo loading, the enterprise can get off enough shots as slowly as it wants, if the DS can never hit it. This is through the view point of Task Force Game's "Star Fleet Battles", which I feel does an excellent jobs of representing the Star Trek universe. Kevin Chu ucbvax!ucdavis!vega!ccs020 /ex