Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83 based; site houxm.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!houxm!5121cdd From: 5121cdd@houxm.UUCP (C.DORY) Newsgroups: net.audio Subject: zen and the art...stardate 850530.10 Message-ID: <1257@houxm.UUCP> Date: Thu, 30-May-85 10:25:37 EDT Article-I.D.: houxm.1257 Posted: Thu May 30 10:25:37 1985 Date-Received: Fri, 31-May-85 03:57:07 EDT Organization: AT&T Bell Labs, Holmdel NJ Lines: 68 C'mon Phil -- back to old ad hominem arguments again, huh? Why don't you guys just give up and find an alley behind your lab and settle this the way scientists used to (e.g., Galois). There is one classification of audiophobe that Phil neglected to mention, that is, the armchair audio engineer. Yes, our old friend has once again appeared. The armchair audio engineer (AAE for short) is generally a scientist (or worse, engineer) in his first life with a less-than-professional (I don't mean attitude, I mean where do you make your money) interest in audio. The problem arises when these AAEs, given that they are generally very intelligent, high achievers, make a stab at analyzing audio in the same vain they do their job (with the same values, etc.). The problem lies in the fact that audio engineering is not a pure science, but a mixture of science, art, AND EXPERIENCE! One cannot argue science -- science is fact. It is, however, possible to argue the artistic aspects of audio. (Experience tends to be the way by which we build our values.) Okay, now, what is happening is that arguments are turning into flames about science. Something's funky here. Remember, we can't argue science -- it's fact. What we can discuss (notice that I'm trying to civilize the net -- a noble goal, huh?) is the artistic application of science. And herin lies the inner conflict of the AAE. The AAE has trouble identifying with the "nebulous" world of art and the even more fuzzy realm of applying science and art together. Because, here we must transverse the world of experience (now we all know why they're called "armchair" audio engineers). There are greater problems, even. That is when the AAE decides to move into audio professionally (I mean make money at it). What we have now is a knob twiddler -- a pro engineer who chases specs. I'm sure we can all name record companies that employ engineers of this classification -- the problem here is that they tend to be the large, well-established labels with the top artists. The problem is that they produce unmusical releases. Enough divergence, back to Phil. Those "nebulous" terms: imaging and dimensionality are quite definable. Let's try two approaches: the first, using a well known metric (your ears) and second, the literature. 1) Imaging and dimensionality are two of the most noticable aspects missing from DGG recordings. You see, music and its acoustic are inseparable (except for rock etc.), however some of our friends, the knob twiddlers, have made it to important places and try, for some unknown reason, to separate the music and the acoustic thru a technique called "multi-miking". This stuff is bad medicine because what you have to do is create the acoustic electronically. As well, the natural timbres of the instruments have been altered. What happens is that the orchestra (music and acoustic) is under the direct influence of the knob twiddler - NOT THE CONDUCTOR WHERE IT SHOULD BE!! 2) I will cite a reference that should interest several people: "Stereo Microphone Techniques: Are the Purists Wrong" by Stanley P. Lipshitz (AES preprint 2261) In this paper, Stanley defines several of these "nebulous" terms that we all see floating around. This, however, is only a side topic to his main premise. He sets out to show (and does a magnificent job) that imaging and dimensionality are not obtainable through spaced omni techniques (ala Telarc) but only through coincident mic techniques using bi-directional or directional mics. (Well, afterall, omnis are just sloppy cardioids anyway.) Flame on. Craig Dory