Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site druxp.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!mtuxo!drutx!druxp!mab From: mab@druxp.UUCP (BlandMA) Newsgroups: net.games.frp Subject: Re: fumbles Message-ID: <754@druxp.UUCP> Date: Wed, 22-May-85 20:23:26 EDT Article-I.D.: druxp.754 Posted: Wed May 22 20:23:26 1985 Date-Received: Thu, 23-May-85 04:34:53 EDT Organization: AT&T Information Systems Laboratories, Denver Lines: 21 RUNEQUEST has a good fumble table that includes things like: drop your shield (no more parrying), drop weapon, break weapon, helmet slips over your eyes (reduces your attack and parry chance for several rounds), impale nearest friend, etc. There are also separate fumble tables for weapon attacks, natural attacks (claw, bite, etc.), and fumbled parries. Fumbles can be entertaining and deadly. One fighter in our group now feels pretty lucky against trolls (don't ask him about ogres, though). In his first melee against trolls, the first troll to attack him fumbled ("hit self for maximum damage") which knocked the troll unconsious (trolls do lots of damage). In his second melee against trolls, the first troll to attack him fumbled, and rolled the same fumble result! I'm sure he can't wait to fight more trolls! One of the Gloranthan cults, I forget which one, has a Rune spell called Fumble. It causes the victim of the spell to fumble his next attack. There is also a magic weapon in one of the RQ2 scenario packs: when used properly, it causes your opponent to fumble (players in my campaign who are reading this can forget they saw this). -- Alan Bland ihnp4!druxp!mab AT&T-ISL Denver, CO