Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site sdcrdcf.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!pesnta!hplabs!sdcrdcf!barryg From: barryg@sdcrdcf.UUCP (Lee Gold) Newsgroups: net.games.frp Subject: Re: Blunt Weapons Message-ID: <2005@sdcrdcf.UUCP> Date: Wed, 22-May-85 02:17:51 EDT Article-I.D.: sdcrdcf.2005 Posted: Wed May 22 02:17:51 1985 Date-Received: Fri, 24-May-85 06:28:32 EDT References: <5128@ukc.UUCP> <1974@sdcrdcf.UUCP> <424@ttidcc.UUCP> Reply-To: barryg@sdcrdcf.UUCP (Lee Gold) Organization: System Development Corp. R+D, Santa Monica Lines: 22 Summary: This originally started out as Blunt Weaopns vs Edged Weapons, e.g. Mace vs Sword. Bringing in nunchaku and morningstar as typical (?) blunt weapons is only going to confuse things. Sounds good, let's confuse them some more. The proper comparison is nunchaku/morningstar vs something edged at the end of a chain. So far as I know there's never been a chained-knife, for the simple reason that the thing would be too damn hard to use. ALL chain weapons I've ever heard of have had simple or spiked weights at the end, nothing more comlciated. Incidentally, LANDS OF ADVENTURE ended up treated chain weapons as a sub-type of missile weaons rather than of melee weapons because of their difficulty, increased range, and other factors. I do agree that nunchaku are difficult things to use. I've had several friends who took them up, practiced regularly, stopped worked out with them for a few days, started again...and then woke up half an hour later with a bump on the skull. (This was with practice nunchaku of course. With fully weighted ones, they wouldn't have woken up.) --Lee Gold