Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84 +MMDF+MULTI+2.11; site sdlvax.UUCP Path: utzoo!linus!philabs!cmcl2!seismo!mcvax!ukc!reading!sdlvax!drw From: drw@sdlvax.UUCP (drw) Newsgroups: net.games.frp Subject: Re: renegade demons Message-ID: <126@sdlvax.UUCP> Date: Wed, 22-May-85 07:02:10 EDT Article-I.D.: sdlvax.126 Posted: Wed May 22 07:02:10 1985 Date-Received: Fri, 24-May-85 20:25:42 EDT References: <10050@tardis.UUCP> <1953@sdcrdcf.UUCP> Organization: Systems Designers, Camberley, UK Lines: 27 Xpath: reading gateway.cs > > Our old C&S campaign had a rebellious teenage Balrog who was Neutrally > aligned with a leaning towards Nice. (Of course Balrogs can have kids. > They're Mayar, and Tolkien wrote about at least one Maya who had children.) > > The same campaign also saw several attempts to convert Orcs, mostly > unsuccessful. One young female Orc was, however, taken away from her home > village and given to humans to bring up. By the time the campaign ended, > she was only about 15 so we never roleplayed her enough in detail to see > how well that particular experiment succeeded. > > We also had a Lands of Adventure Greek campaign which saw the player > characters attempting to change the nature of the Goddess (in order to > allow the newly-married island King a chance of living more than eight years). > [The island's longstanding culture followed The King Must Die pattern.] > > --Lee Gold I think we must be careful here, changing alignments (however stupid the idea in the first place) of fickle humans (& co.) is one thing, messing around with the alignments of 'real' creatures of evil or chaos is another matter. If a creature is supposed to have been made from evil (e.g.) rather than corrupted can it become good? What d'ya think? Dave Wilson.