Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site topaz.ARPA Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!cbosgd!cbdkc1!desoto!packard!topaz!lear From: lear@topaz.ARPA (eliot lear) Newsgroups: net.games.frp Subject: Re: Multi-DM campaigns Message-ID: <2124@topaz.ARPA> Date: Wed, 29-May-85 13:36:32 EDT Article-I.D.: topaz.2124 Posted: Wed May 29 13:36:32 1985 Date-Received: Thu, 30-May-85 20:39:54 EDT References: <2847@drutx.UUCP>, <14621@watmath.UUCP> <1348@drusd.UUCP> Organization: Rutgers Univ., New Brunswick, N.J. Lines: 41 > I have participated in two schemes of multi-DM play. > > 1) Rotating DMs. > Each DM had their own set of rule modifications, > their own world definitions, and their own set of > player characters. > This scheme worked well. It provided each of the players, > all with DMing experience, the joys of DMing and the > pleasures of playing. We rotated on a weekly basis (4 DMs). > The only disadvantage was slowing the action in each > world down. > > 2) Co-DMs. > The master DM developed and controlled the scenerio. > The subordinate DMs assisted the master DM in this effort, > but it was his responsibility. > Each subordinate DM was given "a piece of the action" in > the form of NPCs and a region of the "dungeon" to develop. > These were reviewed by all DMs for consistence with the > scenerio. > During play, subordinate DMs would: > a) Control NPC's and monster's actions. > b) Assist with die-rolls and table look-ups. > c) Conduct any side actions with players. > (If a character was seperated from the rest of the party, > the player was also seperated from the group!) > This system worked very well. It provided smoother play and > allowed for realistic variances in the society of the "dungeon." > The disadvantage was that it required 1-2 extra hours/session > for DM coordination. > > S.P. Shapland, aka AMLWCH, Lord of the Karpia Dragons > drusd!sps > 11655 N. Logan St. Northglenn, CO 80233 Bravo! I think that is such a good idea that it deserves to be reposted! Even with the extra hour to 2 hours it should be worth it! -- uucp: [{allegra,seismo,ihnp4}!topaz!lear] arpa: [Lear@RU-BLUE.arpa]