Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: $Revision: 1.6.2.16 $; site ISM780.UUCP Path: utzoo!linus!philabs!cmcl2!seismo!harvard!think!ISM780!billp From: billp@ISM780.UUCP Newsgroups: net.games.frp Subject: Re: C & S Message-ID: <28700007@ISM780.UUCP> Date: Fri, 31-May-85 10:21:00 EDT Article-I.D.: ISM780.28700007 Posted: Fri May 31 10:21:00 1985 Date-Received: Sun, 2-Jun-85 07:29:03 EDT References: <26000010@siemens.UUCP> Lines: 25 Nf-ID: #R:siemens:26000010:ISM780:28700007:000:1113 Nf-From: ISM780!billp May 31 10:21:00 1985 /* Written 10:44 pm May 29, 1985 by steve@siemens in ISM780:net.games.frp */ /* ---------- "C & S" ---------- */ Is the "C&S" that several people referred to, actually "Chivalry and Sorcery", or is it something I never heard of? (I was under the impression that Chivalry & Sorcery was a little-known ruleset whose last printing was years ago.) Steve Clark (...!princeton!siemens!steve) /* End of text from ISM780:net.games.frp */ Little-known ruleset? Most referees I know consider it the Bible of FRP. (Yes I know they don't play by those rules.) Several add-on books have become available in the series, of which my favorite is one which deals with reptilian humanoids and their culture called something like Something and Saurans. I never read it though, but the referee of one campaign I played in used it to layout one region of play which contained Dinasaurs and primitive humanoids as well as some repitlemen which were truly nasty warriors. Another friend advocated playing a C&S campaign without the magic rules. We all thought the idea was great, but somehow it never got started. Bill Putnam