Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version nyu B notes v1.5 12/10/84; site acf4.UUCP Path: utzoo!linus!philabs!cmcl2!acf4!hkr4627 From: hkr4627@acf4.UUCP (Hedley K. J. Rainnie) Newsgroups: net.games.video Subject: Pain & video philo. Message-ID: <670003@acf4.UUCP> Date: Tue, 21-May-85 21:48:00 EDT Article-I.D.: acf4.670003 Posted: Tue May 21 21:48:00 1985 Date-Received: Fri, 24-May-85 20:51:21 EDT Organization: New York University Lines: 17 A friend of mine has been playing marble madness and he says he hurt his hand from aggresive trackball use. This makes me think of my Arcade wounds of past, like callouses on my hand from exidy's Bandito (Remember that one?) the joystick was serrated in a cruel way. My hands used to hurt playing Asteroids for 9 hours, a sort of numbing feeling in the palms, and my eyes would black out sometimes from watching the screen for so long. My wrist used to hurt after many games of Tempest, spinning the knob. Does anyone rmember a joystick version of Asteroids called Meteor? I know Atari had the joystick version for the home, but this was a coin-op, It had 2 buttons and was a bitch to control. I also get pinched by trackballs for the football and missile command games from Atari, a flap of skin passes in between the ball and enclosure causing pain. Anyone else experienced pain? Why do we do this, I have spent 1000's on these games that could have gone to other things. Pain, destitution, solitude, anger, momentary triumph, is this our reward? Halfway arcade Hedley.