Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 (Denver Mods 7/26/84) 6/24/83; site drutx.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!ihnp4!drutx!zarth From: zarth@drutx.UUCP (CovartDL) Newsgroups: net.games.video Subject: Re: New games... Message-ID: <2881@drutx.UUCP> Date: Fri, 24-May-85 10:05:47 EDT Article-I.D.: drutx.2881 Posted: Fri May 24 10:05:47 1985 Date-Received: Sat, 25-May-85 07:56:05 EDT References: <1452@sdcc7.UUCP> <451@leadsv.UUCP> Organization: AT&T Information Systems Laboratories, Denver Lines: 5 I too liked Marble Madness when it first came out. Now that I can get through 95 % of the time and rarely see any scores above my best(146,00+), it has lost its two appeals. 1) finally macking it to the next level and try to get that high score. I anxiouslly await Marble Madness II or whatever they will call it. Haven't heard that one will be coming out but it's bound too.