Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site nlm-vax.ARPA Path: utzoo!watmath!clyde!bonnie!akgua!mcnc!decvax!genrad!panda!talcott!harvard!seismo!brl-tgr!nlm-mcs!nlm-vax!roy From: roy@nlm-vax.ARPA (Roy Standing) Newsgroups: net.micro.mac Subject: MazeWars on AppleTalk Message-ID: <206@nlm-vax.ARPA> Date: Fri, 24-May-85 21:28:02 EDT Article-I.D.: nlm-vax.206 Posted: Fri May 24 21:28:02 1985 Date-Received: Sun, 26-May-85 23:35:39 EDT Distribution: net Organization: NLM/LHNCBC, Bethesda, Md. Lines: 66 Recently I posted a message asking for info on MazeWars in connection with Neil Groundwater's posting of April 21st. While I have not received any responses, I have continued to try to get MazeWars up and running. I have been successful and thought I should share the info. MazeWars is a multiplayer game in which each player moves around a maze searching for 'enemies' and destroying them, after which they are reincarnated in a randonmly chosen new location. An 'enemy' appears as a huge eye which may be looking at you, to either side, or away. If it is looking at you, its owner is seeing you and will undoubtably fire on you if he/she recovers from the sight of you before you fire. Points are awarded for destroying an 'enemy', 1 or 2, depending on the conditions. Two views of the maze are provided, a bird's eye view and a rat's eye view. You see your position in the bird's eye view as an arrow, complete with direction. Enemies are diamond shapes. As you get close to an enemy, the display of maze-tenants disappears so you HAVE TO BE CAREFUL. Kindly, you are provided with two keys ('E' and 'T') which let you peek around corners one poistion in front of you, 'E' peeks left, 'T' peeks right. I specifically mention this because it seemed to take an inordinately long time for me to figure out what the peek commands were doing. The initial screen tells you the active keyboard keys and their function. There doesn't appear to be a quit so you'll have to reboot your Mac when you want to leave the game. ---- To obtain and play MazeWars, Neil's message was correct but incomplete. He neglected to mention that to connect to the AppleTalk network you must invoke the 'CHOOSE PRINTER' desk accessory and choose 'connect to AppleTalk'. This seems obvious now but I wasted a lot of time thinking that my system file, cable, or copy of MazeWars must be bad. For those who kept Neil's message, read no further. I will post the MazeWars files to net.sources.mac for those (like me) who don't have easy access to CompuServe. For those who are interested in MazeWars but missed Neil's original message, a summary follows: The game and accompanying graphics are in "DL 3" on CompuServe/MAUG. There are four files (Mw, Eyeballs, Title, Screen Data). You can connect two Macs to play without AppleTalk. The cable which comes with the development system is sufficient, a functional equivalent may be made by connecting two ImageWriter cables back-to-back: pin 7 straight across and pins 2 and 3 swapped. The necessary drivers were scattered around with some Trivial File Transfer Demo progams, but you can also get them from the LaserWriter software distribution (ED NOTE: I got the drivers from a LaserWriter disk at a local Apple Dealer). I leave it as an exercise for the reader to install DRVR resources ".mpp" and ".atp" along with INIT resource ID=#6 into a system file (ED NOTE: I used ResEdit, when I went to a local dealer I found his system file already had them installed so I just copied his system file). Make a scratch system for this exercise! Once this stuff is installed, INIT ID=#6 will keep you from using the Workshop's version of RamDisk and once this stuff is run you will need to power-reboot your Mac to get the printer port back from the AppleTalk setup state! Disclaimer: I have no relevent knowledge about MazeWars beyond that provided in this message. I have tried it successfully and intend to use it as a 'fun' diagnostic when I bring up an AppleTalk network. I do not have AppleTalk yet and used two Macs connected via ImageWriter cables as instructed. Have fun!