Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 alpha 4/15/85; site sdcc6.UUCP Path: utzoo!watmath!clyde!burl!ulysses!gamma!epsilon!zeta!sabre!bellcore!decvax!ittvax!dcdwest!sdcsvax!sdcc3!sdcc6!ix408 From: ix408@sdcc6.UUCP (Cris Rys) Newsgroups: net.games.emp Subject: Re: Re: Re: Langston(?) posting Message-ID: <2100@sdcc6.UUCP> Date: Sun, 2-Jun-85 13:12:23 EDT Article-I.D.: sdcc6.2100 Posted: Sun Jun 2 13:12:23 1985 Date-Received: Thu, 6-Jun-85 04:16:27 EDT Organization: U.C. San Diego, Academic Computer Center Lines: 23 Summary: rogue sources *ARE* distributed In article <151@jendeh.UUCP>, arash@jendeh.UUCP (Arash Farmanfarmaian) writes: > And yes Empire could be a good game, if we had the source to get rid of > bugs. The same thing applies to another perennial favorite: rogue. > Loosing a fantastic games because the binary goes berserk went you have > a full pack is not my idea of fun. Incase you didn't know, sources of rouge & srogue are distributed to certain individuals who can give a good reason why they they should have it, such as super-users, root, etc... Probably every system has sources for rogue & srogue locked away someplace. Why not have it public you ask? Because then some bozo would play the game in the middle of the day when everyone else is trying to get some serious work done. Why PSL does not distribute the game to anyone I don't really know. I know a person here at UCSD who has gone to a lot of trouble to uncomile to binary to C in order to remove bugs. If PSL distibuted the sources it would save him and many others tons of aggravation and time. Cris Rys