Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ucla-cs.ARPA Path: utzoo!watmath!clyde!burl!ulysses!gamma!epsilon!zeta!sabre!bellcore!decvax!ittvax!dcdwest!sdcsvax!sdcrdcf!trwrb!trwrba!cepu!ucla-cs!srt From: srt@ucla-cs.UUCP Newsgroups: net.games.hack Subject: Re: Pick axes in shops (*spoiler*) Message-ID: <5796@ucla-cs.ARPA> Date: Mon, 3-Jun-85 14:02:26 EDT Article-I.D.: ucla-cs.5796 Posted: Mon Jun 3 14:02:26 1985 Date-Received: Sat, 8-Jun-85 01:53:55 EDT References: <125@uw-june> Reply-To: srt@ucla-cs.UUCP (Scott Turner) Organization: UCLA Computer Science Department Lines: 13 Summary: In article <125@uw-june> louns@uw-june (Michael Lounsbery) writes: >1) I really don't like the fact that a pickaxe can't dig into a shop wall. But they can dig through the floor. When you have a pickaxe and discover a shop, clean out the level and then walk to the door of the shop. Throw your pickaxe in on the diagonal. Go in, pick up your axe and whatever else you want and then dig down to the next level. I don't believe the shopkeeper knows how to follow you when you do this. Scott R. Turner ARPA: (now) srt@UCLA-LOCUS.ARPA (soon) srt@LOCUS.UCLA.EDU UUCP: ...!{cepu,ihnp4,trwspp,ucbvax}!ucla-cs!srt SPUDNET: ...eye%srt@russet.spud