Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site uwmacc.UUCP Path: utzoo!watmath!clyde!burl!ulysses!gamma!epsilon!zeta!sabre!bellcore!decvax!genrad!panda!talcott!harvard!seismo!uwvax!uwmacc!myers From: myers@uwmacc.UUCP (Latitudinarian Lobster) Newsgroups: net.games.hack Subject: Re: Pick axes in shops (*spoiler*) Message-ID: <1189@uwmacc.UUCP> Date: Thu, 6-Jun-85 20:38:42 EDT Article-I.D.: uwmacc.1189 Posted: Thu Jun 6 20:38:42 1985 Date-Received: Sun, 9-Jun-85 01:49:50 EDT References: <125@uw-june> <5796@ucla-cs.ARPA> Organization: UWisconsin-Madison Academic Comp Center Lines: 18 > In article <125@uw-june> louns@uw-june (Michael Lounsbery) writes: > >1) I really don't like the fact that a pickaxe can't dig into a shop wall. > But in 1.0.2 they can! You just have to be persistant. Takes 6 or 7 wacks. > But they can dig through the floor. When you have a pickaxe and discover > a shop, clean out the level and then walk to the door of the shop. Throw your > pickaxe in on the diagonal. Go in, pick up your axe and whatever else you > want and then dig down to the next level. I don't believe the shopkeeper > knows how to follow you when you do this. > I suggest the installation of the fix which makes shopkeepers get angry anytime you are in their shop in the possession of a box or pickaxe. Makes things more lively. If you teleport in accidently, better start digging! jeff m