Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/12/84; site desint.UUCP Path: utzoo!watmath!clyde!bonnie!akgua!whuxlm!harpo!decvax!ittvax!dcdwest!sdcsvax!sdcrdcf!trwrb!desint!geoff From: geoff@desint.UUCP (Geoff Kuenning) Newsgroups: net.games.hack Subject: Re: Pick axes in shops - getting angry too soon Message-ID: <109@desint.UUCP> Date: Sun, 9-Jun-85 18:29:54 EDT Article-I.D.: desint.109 Posted: Sun Jun 9 18:29:54 1985 Date-Received: Tue, 11-Jun-85 08:43:18 EDT References: <125@uw-june> <5796@ucla-cs.ARPA> <1189@uwmacc.UUCP> Reply-To: geoff@desint.UUCP (Geoff Kuenning) Organization: SAH Consulting, Manhattan Beach, CA Lines: 15 In article <1189@uwmacc.UUCP> myers@uwmacc.UUCP (jeff m) writes: >I suggest the installation of the fix which makes shopkeepers get angry anytime >you are in their shop in the possession of a box or pickaxe. Makes things >more lively. If you teleport in accidently, better start digging! Ah, but that's not the way a real-world shopkeeper would behave. If you sneak the pickaxe in (hidden in your backpack, perhaps?), he wouldn't suddenly notice it when you were inside. He *would*, however, get angry when you started digging. I'd like to see a mod to get shopkeepers angry when you make use of an "illegal" item. -- Geoff Kuenning ...!ihnp4!trwrb!desint!geoff