Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ucsfcgl.UUCP Path: utzoo!linus!decvax!ucbvax!ucsfcgl!kneller From: kneller@ucsfcgl.UUCP (Don Kneller%Langridge) Newsgroups: net.games.hack Subject: Re: Crypts & Wraiths (* spoiler *) Message-ID: <544@ucsfcgl.UUCP> Date: Sun, 16-Jun-85 17:59:24 EDT Article-I.D.: ucsfcgl.544 Posted: Sun Jun 16 17:59:24 1985 Date-Received: Tue, 18-Jun-85 04:20:28 EDT References: <6001@ucla-cs.ARPA> Reply-To: kneller@ucsfcgl.UUCP (Don Kneller) Organization: UCSF Computer Graphics Lab Lines: 19 In article <6001@ucla-cs.ARPA> srt@ucla-cs.UUCP writes: >**** FLAME ON **** > >Why the HELL are wraiths in crypts automatically tainted? One thing I hate >about Adventure-style games is that they are filled with completely >arbitrary gotchas (just like this). Why put this kind of stupid trick into >hack? Just to screw a person's game up (once)? > > -- Scott "The bolt of fire misses. The bolt of fire bounces. -- More --" "The bolt of fire hits Scott" The wraiths aren't automatically tainted. As with any corpse they become tainted if you leave them too long without eating them. Don Kneller UUCP: ...ucbvax!ucsfcgl!kneller ARPA: @berkeley.arpa:kneller@ucsf-cgl.arpa