Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site noao.UUCP Path: utzoo!utcs!lsuc!pesnta!amd!noao!parks From: parks@noao.UUCP (Jay Parks) Newsgroups: net.sf-lovers Subject: a gauntlet accepted: fixes to 1999, Galactica Message-ID: <419@carina.noao.UUCP> Date: Thu, 20-Jun-85 01:25:46 EDT Article-I.D.: carina.419 Posted: Thu Jun 20 01:25:46 1985 Date-Received: Thu, 20-Jun-85 06:42:12 EDT Organization: Natl. Optical Astronomy Observatories, Tucson, AZ USA Lines: 91 Someone asked for constructive criticism, instead of just carping. OK, here's my suggestions. It isn't that tough and I expect there are a lot of even better fixes out there. What I hate is a scriptwriter that assumes the audience is a bunch of morons who won't notice the difference (or worse -- a director that cuts up a good script). Section 1: the spaceship moon of SPACE 1999 a: Does it have to be the moon? Why not some asteroid that was converted into a colonization-ship for interstellar travel. You could then add cryogenic sleep chambers, so that the crew goes to sleep between possible stellar systems. Its the same result back on earth, anyway. At least a couple of times Alpha contacted earth to find that hundreds of years had passed, back home. b: The hokey gizmo. (Oh no! Don't activate the Plot Device!) An invention we made, too dangerous to test on earth. It was originally intended to do _______ (fill in the blank), but instead proved to generate massive, unpredictable space warps. Sure, this is hokey, but it's better than what they did. c: Escapees from a cosmic disaster. Assume the sun is soon to nova, and we know when. Stanley Schmidt did this in an ongoing series in Analog. He provided a total conversion drive, and moved the WHOLE EARTH (the oceans were fuel). Next to that, moving the moon is a piece of cake. d: Niven described several ways to move planets (in All the Myriad Ways?). The only question is: why would we want to move the moon at all. I still think you need a cosmic disaster as above. ---- Of course, this doesn't solve the real problem (as I see it) of Space 1999. The problem was that it was a fantasy series in a science fiction setting. They were always fighting space dragons, or getting wisdom from the centers of black holes, or ending with some sort of metaphysical gobbledygook (especially in the first season). If they are going to use metaphysics, they shouldn't try and make it science fiction. SECTION 2: My most despised scene in STAR WARS III You know the one I'm talking about: Vader Wimps Out. They should have never taken off his mask. Instead, at the end, he should have been dragged to the shuttle. Luke is about to take off the mask, but Vader stops him. Vader reaches out, and says "We . . . we could have ruled the galaxy as father and son . . ." then dies. (Sorry, that didn't really belong here.) SECTION 3: CattleCar Badactica (Uh sorry) In my opinion, there were several huge holes that became more and more apparent as the show continued (first series). Humans had been described as being nearly eliminated, but we found them EVERYWHERE. The villains were not too believable. Three robots to run a fighter, instead of one computer? Not logical. Also, why do they insist on exterminating THESE humans, when there are loads everywhere. They kept on going farther and farther into nowhere, but never got any closer to anywhere. There were particularly hokey parts, like the fires in space, or the confusion of galactic distances (did the darn thing travel faster than light-speed?). These could be fixed by changing the buzzwords, by any competent science advisor. Well, this is tough. The problems were built into the concept. Without re-writing the origin of the show, I would make the following changes: a: Have them get closer to earth. Every few shows, there should be some real hint that tells you for sure that things are changing. From the start, they should have planned to arrive at earth at the end of the second or third season. b: The nature of the villains should have been changed. I would suggest making the cylons close neighbors of the galacticans. In a final battle, the two civilizations wiped each other out (except for TWO rag-tag fleets). It's a grudge match, sort of like the middle east. (Yes, I realize that I have just thrown the current politics of that area out the window. No flames please, I was intending a VAST OVERSIMPLIFICATION.) Now, when we come across remenants of humanity everywhere, we also come across remenants of cylon and other alien life everywhere (but none of those cultures has progressed to interstellar travel yet). c: Make the cylons aliens, for gosh sakes. If they are robots, then say that they were constructed by the GALACTICANS! That could lead to all sorts of interesting intrigue, the invention that went wrong. That's my creative criticism for the moment. What do you think? Jay Parks