Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version Tektronix Network News Daemon (B 2.10.2 based); site daemon.UUCP Path: utzoo!watmath!clyde!bonnie!akgua!whuxlm!whuxl!houxm!mtuxo!mtunh!mtung!mtunf!ariel!vax135!cornell!uw-beaver!tektronix!daemon!davest From: davest@daemon.UUCP (Dave Stewart) Newsgroups: net.sf-lovers Subject: Re: a gauntlet accepted: fixes to 1999, Galactica Message-ID: <894@daemon.UUCP> Date: Fri, 21-Jun-85 19:50:43 EDT Article-I.D.: daemon.894 Posted: Fri Jun 21 19:50:43 1985 Date-Received: Sun, 23-Jun-85 04:28:44 EDT References: <419@carina.noao.UUCP> Reply-To: davest@daemon.UUCP (Dave Stewart) Organization: Tektronix, Beaverton OR Lines: 31 Battlestar Galactica: Star Wars meets Prime Time. In article <419@carina.noao.UUCP> parks@noao.UUCP (Jay Parks) writes: >SECTION 3: CattleCar Badactica (Uh sorry) >a: Have them get closer to earth. The eternal optimism of the network executive: We sure hope this show catches on and gets renewed for lots of years so it doesn't make sense to undermine the concept which motivates the characters (ie, they can't find Earth, be wiped out, defeat the Cylons, etc). This attitude prevales until the show is canceled. >b: The nature of the villains should have been changed. It makes the good guys seem really good to make the bad guys seem rather cardboard, inhuman monsters. How simple to make them machines! No need for messy things like character development - just gun 'em down. An 80's (70's?) Ponderosa. Also, the "two ragtag fleets" don't provide enough certain peril for the colonists (underdog vs vast odds concept that helped Star Wars). What bothered me was that the undefended ships in the colonial fleet never got blasted! >c: Make the cylons aliens, for gosh sakes. Might have worked, but see above. Good suggestions, but BG suffered from being bridled with too many network formulas. -- David C. Stewart uucp: tektronix!davest Small Systems Support Group csnet: davest@TEKTRONIX Tektronix, Inc. phone: (503) 627-5418