Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site nmtvax.UUCP Path: utzoo!linus!decvax!tektronix!zehntel!dual!lll-crg!gymble!umcp-cs!seismo!cmcl2!lanl!unmvax!unm-cvax!nmtvax!guads From: guads@nmtvax.UUCP Newsgroups: net.startrek Subject: Re: Re: Why have a transporter room? Message-ID: <485@nmtvax.UUCP> Date: Tue, 7-May-85 19:53:07 EDT Article-I.D.: nmtvax.485 Posted: Tue May 7 19:53:07 1985 Date-Received: Mon, 10-Jun-85 05:36:29 EDT References: <429@ihu1e.UUCP> <4640@Shasta.ARPA> <374@sphinx.UChicago.UUCP> <> Reply-To: guads@nmtvax.UUCP (Steven Lautzenheiser) Organization: Society for the Prevention of Golfball Abuse Lines: 20 In article <> ugzannin@sunybcs.UUCP (Adrian Zannin) writes: > I would think that they would use the Enterprise (actually some point in >the transparter chamber) as the point (0,0,0). If you go by the asumption >that all of space is mapped, that would mean that they couldn't use the >transporter in regions of space that have never been charted before. >Anyone agree/disagree? > > Adrian Zannin Why wouldn't they be able to use it in uncharted space? Coordinates are based on distance from the origin (0,0,0), so what has this to do with being able to transport or not? Just punch in each respective "distance" (x,y,z) from the transporter platform and zip 'em off! Of course, they would have to know the distance to the beam-down point, but that could be taken care of with short-range sensors... -- -Lautzy (Romulan) ...unmvax!nmtvax!guads