Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site noscvax.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxn!ihnp4!qantel!hplabs!sdcrdcf!sdcsvax!noscvax!mball From: mball@noscvax.UUCP (Michael S. Ball) Newsgroups: net.arch Subject: Re: Floating pt. A/D converter Message-ID: <1015@noscvax.UUCP> Date: Mon, 15-Jul-85 17:08:44 EDT Article-I.D.: noscvax.1015 Posted: Mon Jul 15 17:08:44 1985 Date-Received: Fri, 19-Jul-85 03:21:38 EDT References: <293@eneevax.UUCP> <5600033@uiucdcsb> Reply-To: mball@cod.UUCP (Michael S. Ball) Organization: Naval Ocean Systems Center, San Diego Lines: 26 Summary: In article <5600033@uiucdcsb> dollas@uiucdcsb.Uiuc.ARPA writes: > >To the best of my knowledge there is no such thing as a floating point >A/D converter. The job of an A/D converter is to resolve an >analog signal within a range to a binary number. Usually >16 or 18 bits are about as good as you can get (and on top of that I >claim that even if you had more bits of accuracy there would be little >use for them since the signals you are most likely to digitize are not >that accurate, there is noise, etc). Actually, there are floating point A/D converters. They are used in specialized applications like active sonar systems, where the dynamic range may be up to 120 dB. In such cases the exponent is provided by some external device, usually driven from a clock. The result is still unnormalized, and must be further processed. For most applications, including almost all audio applications, 16 bits of raw data is quite adequate. This is not to imply that 16 bits is adequate for the signal processing, as the number of significant bits can rise rapidly as the signal is filtered. -Mike Ball- TauMetric Corporation. San Diego, CA.