Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 alpha 4/15/85; site fear.UUCP Path: utzoo!linus!philabs!prls!amdimage!amdcad!cae780!weitek!fear!robert From: robert@fear.UUCP (Robert Plamondon) Newsgroups: net.games.frp Subject: Re: Tempting Choices. Message-ID: <229@fear.UUCP> Date: Tue, 23-Jul-85 12:30:18 EDT Article-I.D.: fear.229 Posted: Tue Jul 23 12:30:18 1985 Date-Received: Thu, 25-Jul-85 21:23:36 EDT References: <438@busch.UUCP> <2145@sdcrdcf.UUCP> <1016@mhuxt.UUCP> Organization: Weitek Corp. Sunnyvale Ca. Lines: 33 Summary: Alignment Change Etiquette In article <1016@mhuxt.UUCP>, js2j@mhuxt.UUCP (sonntag) writes: > > In the campaigns I've run whenever an alignment change was forced > > (lycanthropy, curse, etc.) the characters tend to act out of their NEW > > character in trying to get corrective measures performed and get their > > level(s) back (either this or commit Hari Kari in a unique way). So all > > this alignment change did was cause a hassle for the players and DM. > > > I've seen this problem before too, and the cause is rather simple. > Characters whose alignments have been changed (and DMs apparently, too) > sometimes seem to think that their character still wants to be of the old > alignment, and that the alignment 'change' which they have undergone is > merely cosmetic. > -- Jeff Sonntag The problem with alignment change is that the GM is (in effect) telling you to throw away your character and start a new character -- and play it *HIS* way. This breaks the cardinal rule of Game Mastering: "Don't mess with other people's characterization." It's obnoxious and destructive. I think that the proper response to having your character's personality changed is to rip the character sheet into confetti, and start looking for another campaign. (If you tell the GM this before you start play, he's unlikely to do it to you.) -- "Quid me anxius sum?" -- E. Alfredus Numanus Robert Plamondon {turtlevax, resonex, cae780}!weitek!robert