Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site pur-ee.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxn!ihnp4!inuxc!pur-ee!mazina From: mazina@pur-ee.UUCP (Der Kaiser) Newsgroups: net.games.frp Subject: command spell & ropes Message-ID: <3073@pur-ee.UUCP> Date: Wed, 24-Jul-85 18:58:06 EDT Article-I.D.: pur-ee.3073 Posted: Wed Jul 24 18:58:06 1985 Date-Received: Fri, 26-Jul-85 08:22:04 EDT Reply-To: mazina@pur-ee.UUCP (Der Kaiser) Organization: Electrical Engineering Department , Purdue University Lines: 24 Keywords: Rope, Cheese Whiz, Paul Bunyan Summary: Silly.... In article <561@hou2g.UUCP> scott@hou2g.UUCP (N. Ersha) writes: > >What about tying them up? Seems this could EASILY be >done in one round to a sleeping foe. In fact, the party >I DM for did just that, polishing off a high(er) level >mage by commanding him to die or sleep (or whatever), >and then trussing him up like a Christmas gift. (Not >to mention the fact that our Chaotic thief proceeded >to lop off his tongue--ugh!--to prevent spell casting >"from bondage"). > >This was just TOO EASY. Any suggestions for modifications? Of COURSE it was too easy, your DM was feeding you candy! (Check for cavities :-) Tying someone up in one round is o.k. if you go by the AD&D combat round, which is 1 minute long. You can tie them up, tattoo them, and perhaps even give them a haircut! What should be done is shorten the round so as to give a more reasonable ratio between combat and non-combat actions, i.e. 1 attack, vs. tying someone up... Thomas Ruschak pur-ee!mazina