Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 7/1/84; site wuphys.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!mgnetp!we53!busch!wucs!wuphys!mff From: mff@wuphys.UUCP (Swamp Thing) Newsgroups: net.games.frp Subject: Re: command spell & ropes Message-ID: <343@wuphys.UUCP> Date: Wed, 31-Jul-85 12:55:40 EDT Article-I.D.: wuphys.343 Posted: Wed Jul 31 12:55:40 1985 Date-Received: Fri, 2-Aug-85 00:34:02 EDT References: <3073@pur-ee.UUCP> <1899@hcrvax.UUCP> Reply-To: mff@wuphys.UUCP (Swamp Thing) Distribution: net Organization: Physics Dept., Washington Univ. in St. Louis Lines: 29 Keywords: Rope, Cheese Whiz, Paul Bunyan In article <1899@hcrvax.UUCP> jims@hcrvax.UUCP (Jim Sullivan) writes: >> Tying someone up in one round is o.k. if you go by the AD&D >> combat round, which is 1 minute long. > >Agreed, I find it difficult to believe that a fighter can only swing once >in one minute ! > >Jim Sullivan Now, I don't want to get into an arguement about whether it makes sense or not, but I believe that the rationalization for this is that, when two fighters are duking it out, there are many swings in one minute, but that only one (on the average, and for fighters below 7th level) hits for any damage. (God, what a long sentance!) Of course, that doesn't explain why a fighter also only gets one swing/round against a spell-casting MU, but you can't have everything. I hope this has helped to confuse the issue. Mark F. Flynn Department of Physics Washington University St. Louis, MO 63130 ihnp4!wuphys!mff "There is no dark side of the moon, really. Matter of fact, it's all dark." P. Floyd