Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site mit-athena.UUCP Path: utzoo!linus!philabs!cmcl2!seismo!harvard!think!mit-eddie!mit-athena!pld From: pld@mit-athena.UUCP (Peter L DeWolf) Newsgroups: net.games.hack Subject: timeout bug in 1.0.3 Message-ID: <296@mit-athena.UUCP> Date: Mon, 29-Jul-85 15:39:28 EDT Article-I.D.: mit-athe.296 Posted: Mon Jul 29 15:39:28 1985 Date-Received: Wed, 31-Jul-85 23:05:42 EDT Reply-To: pld@mit-athena.UUCP (Peter L DeWolf) Distribution: net Organization: MIT Project Athena Lines: 24 I was pleased to see that my suggestion that wounded legs heal with time was implemented in the 1.0.3 distribution. Unfortunately, one line of the fix did not make it into the distribution. Here is a context diff. *** hack.timeout.c.orig Wed Jul 24 11:18:26 1985 --- hack.timeout.c Mon Jul 29 15:07:32 1985 *************** *** 7,13 register struct prop *upp; if(Stoned) stoned_dialogue(); for(upp = u.uprops; upp < u.uprops+SIZE(u.uprops); upp++) ! if((upp->p_flgs & TIMEOUT) && !--upp->p_flgs) { if(upp->p_tofn) (*upp->p_tofn)(); else switch(upp - u.uprops){ case STONED: --- 7,13 ----- register struct prop *upp; if(Stoned) stoned_dialogue(); for(upp = u.uprops; upp < u.uprops+SIZE(u.uprops); upp++) ! if((upp->p_flgs & TIMEOUT) && !(--upp->p_flgs & TIMEOUT)) { if(upp->p_tofn) (*upp->p_tofn)(); else switch(upp - u.uprops){ case STONED: