Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site uwmacc.UUCP Path: utzoo!linus!philabs!cmcl2!seismo!uwvax!uwmacc!oyster From: oyster@uwmacc.UUCP (Vicious Oyster) Newsgroups: net.sf-lovers Subject: Re: A way to generate fantasy? Message-ID: <1327@uwmacc.UUCP> Date: Wed, 24-Jul-85 18:28:41 EDT Article-I.D.: uwmacc.1327 Posted: Wed Jul 24 18:28:41 1985 Date-Received: Fri, 26-Jul-85 01:15:42 EDT References: <2886@topaz.ARPA> Reply-To: oyster@uwmacc.UUCP (Vicious oyster) Organization: UWisconsin-Madison Academic Comp Center Lines: 28 In article <2886@topaz.ARPA> brendan%gigi.DEC@decwrl.ARPA writes: >From: brendan%gigi.DEC@decwrl.ARPA (From the terminal of Brendan E. Boelke) > > I am an avid Dungeons and Dragons player/DM, and am wondering if >anyone knows if any books have ever been published that were derived >from actual games. There is a continuing series of books called "Dragonlance" which are put out by TSR (the people who get the royalties for AD&D), along with a companion set of scenarios to be played out. These books (I've read the first) are not badly written, and aren't really a bad read, but I don't think they'd hold much interest for non-D&Ders. On the other hand, those who play D&D (or AD&D) will probably find that the actions of the characters, as well as the settings, monsters, situations, etc., are all recognizable as having come from the AD&D universe, and will be able to more fully enjoy the novels. One word of caution: these seem to be set up so much along the lines of AD&D sessions, that things don't really end after each novel. (Sure, we've saved the elves from total destruction and freed the townsmen from the clutches of the evil dragon, but the battle isn't over yet, and the players, er, characters, will be back again next weekend to continue the never-ending battles...) -- - joel "vo" plutchak {allegra,ihnp4,seismo}!uwvax!uwmacc!oyster "Take what I say in a different way and it's easy to say that this is all confusion."