Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version Tektronix Network News Daemon (B 2.10.2 based); site daemon.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!ucbvax!decvax!tektronix!daemon!richl From: richl@daemon.UUCP (Rick Lindsley) Newsgroups: net.singles Subject: Re: Question of the hour. (good :-)) Message-ID: <990@daemon.UUCP> Date: Sat, 27-Jul-85 18:22:07 EDT Article-I.D.: daemon.990 Posted: Sat Jul 27 18:22:07 1985 Date-Received: Wed, 31-Jul-85 01:46:40 EDT References: <5557@cbscc.UUCP> <595@unc.UUCP> <748@ihuxa.UUCP> <671@umd5.UUCP> Reply-To: richl@daemon.UUCP (Rick Lindsley) Organization: Tektronix, Beaverton OR Lines: 18 This is the part of the game I hate the most -- trying to guess what is on the other person's mind. If I make a move and it catches the person off guard I'm afraid I might ruin what otherwise may have been a very pleasant evening/afternoon/weekend. In an effort to hold on to what I have, I probably don't take enough "risks". And I suppose that's not all bad, because I don't offend people then, except when two shy people get together it must look like some sort of delicate fencing match -- always an arm's length away, but always trying to touch. So I'm afraid I don't make "the move" too often -- only once that I can think of. And I'm glad when somebody else does because it ends the tension. (Or when someone clearly states, "if you make a move on me I'll slap you silly"). And since I'm too (chicken/sensitive/stupid) to make the move myself I have to give credit to those who do -- though they may be destined for more slaps or astonished looks they may also be destined for greater rewards. Rick Lindsley