Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site sdcrdcf.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!oliveb!hplabs!sdcrdcf!brad From: brad@sdcrdcf.UUCP (Brad Spear) Newsgroups: net.audio Subject: Re: SURROUND SOUND decoding Message-ID: <2303@sdcrdcf.UUCP> Date: Tue, 3-Sep-85 11:39:04 EDT Article-I.D.: sdcrdcf.2303 Posted: Tue Sep 3 11:39:04 1985 Date-Received: Sat, 7-Sep-85 04:47:25 EDT References: <65600003@hpfcrx.UUCP> Reply-To: brad@sdcrdcf.UUCP (Brad Spear) Organization: System Development Corp. R+D, Santa Monica Lines: 28 Summary: In article <65600003@hpfcrx.UUCP> dac@hpfcla.UUCP writes: > >Does anyone know how SURROUND SOUND is encoded on stereo soundtracks? >What do SURROUND SOUND decoders do with standard stereo tracks? Basically, "surround sound" simply puts additional sound channels behind the user, as theatres do. This is the same thing that quadrophonic tried to do in the early seventies. "Surround sound" appears to overcome the biggest commercial problem of quad, that is, two major competing (and incompatable) decoding systems for all stereo sources (turntable, cassette, open reel, etc.) plus a discrete system for turntables (which required replacing all most everything in that audio path). In addition, there were multitudes of "enhancers" and "simulators". "Surround sound" has been in use in a SINGLE format by theatres for a long time, and is already encoded in many (all?) movie soundtracks from the last few years. All that is required is a decoder on the user's end. The only problem left is where to put the extra speakers. Some put them ahead of the user, but closer to the user than the main speakers, some put them behind the user, in addition to the differences in amplification and speakers. >What is the capital of Assyria? I ... I don't know that ... AAAAIIIIIIIEEEEEEEE Brad Spear sdcrdcf!brad