Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ucdavis.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!ucbvax!ucdavis!ccrrick From: ccrrick@ucdavis.UUCP (Rick Heli) Newsgroups: net.games.board Subject: Stellar Conquest Message-ID: <59@ucdavis.UUCP> Date: Sat, 7-Sep-85 16:48:34 EDT Article-I.D.: ucdavis.59 Posted: Sat Sep 7 16:48:34 1985 Date-Received: Mon, 9-Sep-85 02:46:10 EDT References: <394@brl-sem.ARPA> <85113@cpsc53.UUCP> Distribution: net Organization: University of California, Davis Lines: 43 Keywords: designers, review > > > > Illuminati (Steve Jackson Games): > > I reviewed this recently in net.games, so I'll just say > > that it is great for anyone with a slightly warped sense > > of humor and a cynical mind. Fast and playable. > > > > If you like this one try "Stellar Conquest" designed > by Steve Jackson before his split with "Metagaming" I > hear its been bastardized (new counters that look like > death stars...etc) and put on the market by Avalon > Hill. Not sure but thats what I'm told. > Minor technicality: SC was designed by Howard Thompson, founder of Metagaming Concepts (later Metagaming). Basically a businessman rather than a wargame designer, Thompson's only published designs are (to my knowledge) SC and Chitin: I. The long-awaited Hymenoptera was never published. Thompson's company is now defunct, so we're lucky AH picked up the SC title as it's quite an enjoyable game. Steve Jackson used to work for Metagaming and his departure from that company pretty much coincided with its failing fortunes. He is obviously a veteran of many SC games and some time back published two full pages of errata in his company's magazine The Space Gamer (which, by the way, has been sold to Diverse Talents, Inc. and will now only appear as an insert in The VIP of Gaming). > "Stellar Conqest" is a political/economic/war game. > Heavy on the economics. A "war monger" probably wont > win but a accountant will be trounced....you need a > little of both. GREAT GAME. (plays best with 4 players > but in some tournaments I've been in we played three > and 2 player games. > Has anyone out there who has played the Metagaming version picked up AH's new release? Have the rules glitches been ironed out? Are there any new twists? How much are they charging? -- --rick heli (... ucbvax!ucdavis!groucho!ccrrick)