Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 GARFIELD 20/11/84; site garfield.UUCP Path: utzoo!utcsri!garfield!michael3 From: michael3@garfield.UUCP (Mike Rendell) Newsgroups: net.games.frp Subject: Acrobats monks and Falling Damage Message-ID: <3502@garfield.UUCP> Date: Wed, 4-Sep-85 10:10:14 EDT Article-I.D.: garfield.3502 Posted: Wed Sep 4 10:10:14 1985 Date-Received: Wed, 4-Sep-85 13:27:26 EDT Distribution: net Organization: Memorial U. of Nfld. C.S. Dept., St. John's Lines: 10 According to AD&D rules,acrobats can tumble down walls for reduced damage. I can understand breaking your momentum using the corners of buildings, but it seems impossible otherwise. Likewise, a high level monk can fall an infinite distance so long as he is within eight feet of a wall. Barring magic (a bad excuse) how is this done? PSP