Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site tilt.FUN Path: utzoo!watmath!clyde!burl!ulysses!allegra!princeton!tilt!kyrimis From: kyrimis@tilt.FUN (Kriton Kyrimis) Newsgroups: net.games.hack Subject: Re: How to get to experience level 11+ instantly Message-ID: <342@tilt.FUN> Date: Sat, 7-Sep-85 14:35:31 EDT Article-I.D.: tilt.342 Posted: Sat Sep 7 14:35:31 1985 Date-Received: Mon, 9-Sep-85 01:00:13 EDT References: <821@whuxlm.UUCP> <4238@alice.UUCP> <508@tymix.UUCP> <835@whuxlm.UUCP> Reply-To: kyrimis@tilt.UUCP (Kriton ) Organization: Princeton University CS Dept Lines: 36 Keywords: biff Summary: In article <835@whuxlm.UUCP> wws@whuxlm.UUCP (Stoll W William) writes: >> I tried sending myself mail, but the "2" never appeared. What do >> I have to do to get this to happen? > >You have to set the environment variable "MAIL" before playing. >It should be set to wherever your mail is kept by the system >(possibly /usr/mail/tymix or /usr/spool/mail/tymix). >Also, your hack must be compiled with "scrolls of mail" enabled >(ask the person that installed hack). You also need to do a "biff n" if your system supports it. Otherwise, instead of a "2" chasing you, you'll get the usual notification that you have mail. (At least this is what happens in our implementation on 4.1 BSD...) The following is a csh script (if you don't have csh, chances are you don't have biff either :-) ), which we use to start hack up, instead of the one provided in the distribution (which I beleive contains some errors). You can use this instead, by replacing the correct paths for the hack directory and executable. -----CUT HERE----- #!/bin/csh -f setenv HACK /usr/games/hack setenv HACKDIR /usr/games/lib/hackdir setenv MAIL /usr/spool/mail/$USER /usr/ucb/biff n set b=$status $HACK $* if ($b == 0) biff y -----CUT HERE----- -- Kriton (princeton!tilt!kyrimis) ------ "Why, it's travelling faster than light!" "Yes, and it can't, can it?" "Mmm." ------