Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site utflis.UUCP Path: utzoo!utcsri!utai!utflis!brown From: brown@utflis.UUCP (Susan Brown) Newsgroups: net.startrek Subject: Re: Small inconsistency Message-ID: <254@utflis.UUCP> Date: Tue, 27-Aug-85 10:16:30 EDT Article-I.D.: utflis.254 Posted: Tue Aug 27 10:16:30 1985 Date-Received: Tue, 27-Aug-85 12:43:21 EDT References: <3703@decwrl.UUCP> Reply-To: brown@utflis.UUCP (Susan Brown) Organization: FLIS, University of Toronto Lines: 17 Summary: In article <3703@decwrl.UUCP> mraspuzzi@kl2137.DEC (Michael Raspuzzi) writes: >In STIII, Kirk goes to warp speed awful close to the solar system >wouldn't you say? Never mind the solar system, he was still VERY >close to earth. We all remember the TV series, risking warp speed >near a body of significant mass would cause the whip-lash effect >and hence, back in time (maybe). Comments are welcome. Good point, Mike. In ST, The Motion Picture, Kirk says, "In order to intercept the intruder at the earliest possible time, we must risk engaging warp drive while still in the solar system." But in the very next line, Decker says "upon leaving the solar system" and the viewscreen has shown the ship pass three planets beyond Jupiter. Peculiar. In several ST novels over the years (including those written by authors of "other" science fiction - let's not get into THAT again) dodging about suns at high warp speeds has been used to make the sun nova - hardly something one would want to risk in an inhabited system. More comments needed. sb