Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 (Tek) 9/28/84 based on 9/17/84; site tekigm.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!vax135!cornell!uw-beaver!tektronix!tekig3!tekigm!timothym From: timothym@tekigm.UUCP (Timothy D Margeson) Newsgroups: net.micro.pc,net.micro Subject: IBM Graphics improvement Message-ID: <579@tekigm.UUCP> Date: Thu, 26-Sep-85 13:30:29 EDT Article-I.D.: tekigm.579 Posted: Thu Sep 26 13:30:29 1985 Date-Received: Sun, 29-Sep-85 07:52:58 EDT Distribution: net Organization: Tektronix, Beaverton OR Lines: 71 Xref: watmath net.micro.pc:5445 net.micro:12145 Just a short note about the way to do things in color.... In article <372@bbncc5.UUCP> sdyer@bbncc5.UUCP (Steve Dyer) writes: >> Hmmm... 256 out of 32K colors on a standard PC color display? Sounds >> interesting. I wonder if they're working on a higher resolution version >> that would run on the EGS (256 by 350 pixels, perhaps?) > >No, on a color composite video monitor or analog RGB display. It's >impossible to display more than 16 colors on an IBM-CGA-compatible >monitor or 64 colors on an Enhanced Color Display: the RGB signals >are digital, not analog, and there are only 4 separate inputs >(or 6, for the ECD). >-- >/Steve Dyer >{harvard,seismo}!bbnccv!bbncc5!sdyer >sdyer@bbncc5.ARPA Well buddy, you are wrong. For one thing, the RGB inputs, if driven strictly digital would yield only 8 colors, but with an I input, you can get 16 colors (both cases include black). The scheme, or method these others are using to obtain >16 colors is simple in concept, a little more difficult in scope. They are pulse width modulating the different digital lines during the normal pixel period (or slightly longer than normal, hence 256 bit res.). This technique will yield MANY more color options on your normal RGBI monitor. If it is still not understood how this works, here is an example. For normal operation (as an IBM color card does it), say we want to put one violet pixel displayed on the screen. We simply turn on the red and blue guns for 1 pixel time. Viola, violet is shown. For this enhanced method, say we want to have a color somewhere between the violet above and red. In this case we turn on the red gun for one pixel time as above, BUT, we only turn the blue gun on for 1/2 a pixel time. This results in our eyes perceiving red-violet in stead of what we saw above. IBM Color: __________ R _____| |______ G _______________________ __________ B _____| |______ __________ I _____| |______ To give light violet or dim violet. Improved: __________ R _____| |______ G _______________________ _____ B ________| |________ __________ I _____| |______ This line is probably modulated also. So, I hope you can understand this method better now. -- Tim Margeson (206)253-5240 tektronix!tekigm!timothym @@ 'Who said that?' PO Box 3500 d/s C1-465 Vancouver, WA. 98665 Brought to you by Super Global Mega Corp .com