Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site sdcrdcf.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!vax135!cornell!uw-beaver!tektronix!hplabs!sdcrdcf!barryg From: barryg@sdcrdcf.UUCP (Lee Gold) Newsgroups: net.suicide Subject: 60 Minutes' D&D Segment Message-ID: <2356@sdcrdcf.UUCP> Date: Thu, 19-Sep-85 21:10:12 EDT Article-I.D.: sdcrdcf.2356 Posted: Thu Sep 19 21:10:12 1985 Date-Received: Mon, 23-Sep-85 00:42:57 EDT References: <1600@trwrba.UUCP> Reply-To: barryg@sdcrdcf.UUCP (Lee Gold) Organization: System Development Corp. R+D, Santa Monica Lines: 15 Summary: 60 Minutes recently had a rather biased segment on Dungeons and Dragons as a possible trigger of teen-age suicide. I listened carefully and managed to come up with two facts admidst all the anecdotal, unsubstantiated generalizations: 1. About three millions youngsters play D&D 2. 60 Minutes did a LOT of research and came up with 28 suicides that might have been related to D&D over FIVE years. Does anyone out there know what the average US teenage suicide rate per million is? I'd like to know if D&D players are higher or lower than average. Thank you. Lee Gold Brought to you by Super Global Mega Corp .com