Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site birtch.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!oliveb!felix!birtch!oleg From: oleg@birtch.UUCP (Oleg Kiselev x268) Newsgroups: net.games.video Subject: Re: Q-Bert highscore Message-ID: <43@birtch.UUCP> Date: Mon, 21-Oct-85 20:10:23 EDT Article-I.D.: birtch.43 Posted: Mon Oct 21 20:10:23 1985 Date-Received: Wed, 23-Oct-85 06:25:33 EDT References: <26300003@uiucdcs> <2291@ukma.UUCP> Organization: Birtcher, Santa Ana, Ca. Lines: 14 A friend of mine can play Q-bert until the arcade shuts down. I am not making this up! He can go on for 4 hours on one quarter, and sometimes does! I don't even want to think what his high score is, but he told me that past some level, the game's difficulty level does not rise anymore. So, if you make past that without any problems you are guarranteed to go on till your arms fall off. This friend of mine now works on playing two Q-bert machines at the same time... -- DISCLAMER: The above are the opinions of a type V demon who took posession of me as a result of a failed AD&D summoning spell. Send flames to /dev/Gehenna. ----------------------------------+ With deep indifference, "I disbelieve an army of invisible| Oleg Kiselev. mind-flayers!" |...!trwrb!felix!birtch!oleg "OK. They are *still* not there." |...!{ihnp4|randvax}!ucla-cs!uclapic!oac6!oleg