Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 alpha 4/15/85; site loral.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxn!ihnp4!qantel!hplabs!sdcrdcf!sdcsvax!sdcc3!sdcc6!loral!jcb From: jcb@loral.UUCP (Jay C. Bowden) Newsgroups: net.micro.amiga Subject: Re: Program load time Message-ID: <940@loral.UUCP> Date: Wed, 9-Oct-85 11:38:16 EDT Article-I.D.: loral.940 Posted: Wed Oct 9 11:38:16 1985 Date-Received: Tue, 15-Oct-85 11:28:10 EDT References: <216@cositex.UUCP> <372@wlbr.UUCP> Reply-To: jcb@loral.UUCP (Jay C. Bowden) Distribution: net Organization: Loral Instrumentation, San Diego Lines: 25 Summary: The C64 could have been a contender.. Commodore has quite a heritage to live down, in my eyes, with respect to program loading times from the disk. The biggest reason I know of why the C64, which seemed to have a lot going for it otherwise, proved to be essentially unusable for *serious* applications was the crippling speed of the link to the disk. The first time I saw the Flight Simulator message: "Program Load Time 2:50" my jaw dropped to the floor! The machine only has 64K of RAM, but takes 3 minutes to load it? So that's why you all have thrown your C64's in the closet, and are chomping at the bit to buy a new Amiga. The question in my mind is, have they done it again? It is interesting to note how previous computer experience can taint a persons perceptions w.r.t personal computers. People who had worked with 80 column screens COULD NOT STAND the thought of using an Apple (40 col) for word processing. After a Kaypro or other vanilla CP/M machine, waiting 3 minutes for 64K bytes of RAM to load from the disk is UNTHINKABLE. But, did either of these constraints limit the products success? Sometimes ignorance is bliss. - Jay