Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site mmm.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!ihnp4!stolaf!umn-cs!mmm!cipher From: cipher@mmm.UUCP (Andre Guirard) Newsgroups: net.micro.atari,net.games.rogue,net.games.emp Subject: Adding hit points on new levels. Message-ID: <237@mmm.UUCP> Date: Sun, 6-Oct-85 12:27:03 EDT Article-I.D.: mmm.237 Posted: Sun Oct 6 12:27:03 1985 Date-Received: Sat, 12-Oct-85 15:49:35 EDT References: <711@voder.UUCP> <130@spp3.UUCP> Reply-To: cipher@mmm.UUCP (Andre Guirard) Organization: 3M Company, St. Paul, Minn. Lines: 4 Xref: watmath net.micro.atari:1307 net.games.rogue:2939 net.games.emp:412 Summary: Please advise: when attaining a new level, how is the number of hit points added determined? Is it totally random, or does it depend on other factors (such as how much magic apparatus you're carrying or how many points you are over the required amount to reach that level)?