Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site amdahl.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxn!ihnp4!nsc!amdahl!dwl10 From: dwl10@amdahl.UUCP (Dave Lowrey) Newsgroups: net.micro.cbm Subject: Epyx's - IMPOSSIBLE MISSION appears to be so Message-ID: <2130@amdahl.UUCP> Date: Mon, 21-Oct-85 10:56:21 EDT Article-I.D.: amdahl.2130 Posted: Mon Oct 21 10:56:21 1985 Date-Received: Wed, 23-Oct-85 04:30:25 EDT Distribution: net Organization: Amdahl Corporation, Columbia MD Lines: 24 HELP! I have been playing Epyx's Impossible Mission game off and on for last couple of months. I am lucky if I can get two puzzles solved! I have been calling the computer to orient all pieces correctly, and this does cost some time, but the main problem is those #$@%&* robots. The manual claims you can detect wether or not they have 'sight' and if they will 'zap' you, but they all look the same to me. I would appreciate any hints you have on playing the game. I would also like to know if anyone has ever won the game. I guess it would be best to use mail. If interest warrents, I will post the usual summary to the net. -- ------------------------------------------------------------------- Dave Lowrey "To vacillate or not to vacillate, that is the question.... ....or is it?" ...!( be those of the author and not necessarily those of his most eminent employer. ]