Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: notesfiles - hp 1.2 08/01/83; site hp-pcd.UUCP Path: utzoo!linus!decvax!decwrl!Glacier!oliveb!hplabs!hp-pcd!kas From: kas@hp-pcd.UUCP (kas) Newsgroups: net.rec.skydive Subject: Re: Lurk Me Not Message-ID: <41800045@hpcvlo.UUCP> Date: Thu, 10-Oct-85 20:17:00 EDT Article-I.D.: hpcvlo.41800045 Posted: Thu Oct 10 20:17:00 1985 Date-Received: Tue, 15-Oct-85 06:10:46 EDT References: <41800043@hpcvlo.UUCP> Organization: Hewlett-Packard - Corvallis, OR Lines: 22 Nf-ID: #R:hpcvlo:41800043:hpcvlo:41800045:000:926 Nf-From: hpcvlo!kas Oct 10 16:17:00 1985 From: Dane Meyer Message-Id: <8510091455.AA03911@waltz> To: rice!hp-pcd!hpcvlo!kas Subject: Re: Netstuff & misc. Status: RO Ken, ... The only comment I wanted to add concerning the "lurking" issue -- I think that it depends totally on the skill levels of the group as a whole and the "seriousness" of the dive. If it is a fun jump with a mixed bag of experience, then leaving extra room between slots is a good idea (this is the type of jump I usually am on). However, if the group as a whole is on the talented side, and/or the group is interested in turning lotsa points, then I think it is reasonable to attempt to keep things tight -- and you take the chance of accidently stealing someone's air. Luckily, I don't have the skill level to get on such serious loads -- we all get out there and flop around like we don't know what we're doing and giggle about it when we get down. ... Dane