Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: Notesfiles $Revision: 1.7.0.8 $; site uicsl Path: utzoo!linus!decvax!bellcore!petrus!sabre!zeta!epsilon!gamma!ulysses!mhuxr!mhuxt!houxm!ihnp4!inuxc!pur-ee!uiucdcs!uicsl!mather From: mather@uicsl.UUCP Newsgroups: net.unix-wizards Subject: Re: RANDOM NUMBER GENERATORS Message-ID: <15300006@uicsl> Date: Sun, 6-Oct-85 20:32:00 EDT Article-I.D.: uicsl.15300006 Posted: Sun Oct 6 20:32:00 1985 Date-Received: Thu, 10-Oct-85 06:46:03 EDT References: <1837@brl-tgr.ARPA> Lines: 20 Nf-ID: #R:brl-tgr.ARPA:-183700:uicsl:15300006:000:574 Nf-From: uicsl.UUCP!mather Oct 6 19:32:00 1985 A pretty good reference that contains many ideas on the theory of computer generated random sequences is: "Computer approaches to Mathematical Problems" -by Nievergelt, Farrar, & Reingold Pretice Hall series in Automatic Computation Chapter 4 is entitled: "Random Processes on Deterministic Computers" You may find this helpful, if not fun to read. Other chapters are on game-playing, decision making, the traveling salesman problem (where to sleep when the farmer has no daughter), backtracking, etc. ---- b.c.mather Software Surgeon uiucdcs!uicsl!mather