Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84 exptools; site ihu1e.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!ihu1e!jss From: jss@ihu1e.UUCP (Smith) Newsgroups: net.cog-eng Subject: Re: Psychology and morality: more on the game-based office. Message-ID: <584@ihu1e.UUCP> Date: Thu, 5-Dec-85 13:13:13 EST Article-I.D.: ihu1e.584 Posted: Thu Dec 5 13:13:13 1985 Date-Received: Fri, 6-Dec-85 07:20:39 EST References: <577@calgary.UUCP> <796@umd5.UUCP> Distribution: net Organization: AT&T Bell Laboratories Lines: 18 > In article <577@calgary.UUCP> greenberg@calgary.UUCP (Saul Greenberg) writes: > > > .... As an example, one > >study looked at individual differences between male and female reaction > >to video games. The findings suggest that while males react strongly to > >a "shoot-em down" game, female reaction is generally negative. The > >result - develop a "female-oriented" game. > > Indeed. The Pac-Man video game, one of the first commercial video games to > use a non-"shoot-em-up" paradigm, was also very popular with women. ... Not a "shoot-em-up" but an "eat-em-up"? I am not sure that I see the difference. -- J. S. Smith AT&T IW There are lots of opinions around this place, but these are mine and no one else's (pitty the poor soul if they do share mine.)