Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site uwmacc.UUCP Path: utzoo!linus!philabs!cmcl2!seismo!uwvax!uwmacc!rick From: rick@uwmacc.UUCP (the absurdist) Newsgroups: net.games.board Subject: Re: monsters! (that are NOT big war games) Message-ID: <1696@uwmacc.UUCP> Date: Thu, 14-Nov-85 13:37:31 EST Article-I.D.: uwmacc.1696 Posted: Thu Nov 14 13:37:31 1985 Date-Received: Fri, 15-Nov-85 20:46:13 EST References: <220@ucdavis.UUCP> <2a18a2cd.3b@apollo.uucp> <300@ucdavis.UUCP> Reply-To: rick@uwmacc.UUCP (Rick Keir) Organization: UWisconsin-Madison Academic Comp Center Lines: 26 >> Are we talking monsters as in "Campaign for North Africa" or >> "Fire in the East", or as in "Godzilla vs. Megalon"? "Monster Game" usually refers to a wargame which takes longer to set up than the original battle/campaign took to fight. However, there are a few "monster" board games, like "Crush, Crumble and Stomp", or "The Awful Green Things from Outer Space". In addition there is a very cute roleplaying game called "Monsters Monsters", where you get to play the monsters in the dungeon, going out to trash out the towns where all those damn adventurers come from. I always liked the idea of doing that, and have used "role reversals" a couple of times with other gaming systems. I can't really tell you how good MM is, tho, as I haven't played it personally. Friends who played told me that it was fun, but that ultimately they wanted a campaign with development/plot/roleplaying, where the "get points for commiting atrocities" rules wear thin. Caveats: names may be slightly misquoted. I don't have pricing info on any of these games. Some may be out of print. Ask at your local gaming shop, where the info will be more up to date than endless "me too" requests to the net. Thank you. -- Rick Keir -- right next to the Oyster Tank -- UWisc - Madison {allegra, ihnp4, seismo}!uwvax!uwmacc!rick