Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84 (Fortune 01.1b1); site graffiti.UUCP Path: utzoo!watmath!clyde!bonnie!akgua!gatech!seismo!ut-sally!ut-ngp!shell!graffiti!peter From: peter@graffiti.UUCP (Peter da Silva) Newsgroups: net.games.frp Subject: Re: Illusionists Message-ID: <461@graffiti.UUCP> Date: Sat, 23-Nov-85 08:33:22 EST Article-I.D.: graffiti.461 Posted: Sat Nov 23 08:33:22 1985 Date-Received: Mon, 25-Nov-85 07:52:26 EST References: <620@drutx.UUCP> <104@ubc-cs.UUCP> Organization: The Power Elite, Houston, TX Lines: 26 > risky to get a party to walk over its own illusionist's bridge, because no one > except maybe a Paladin or a Monk would have the mental discipline to believe in > it so strongly. The irrational powers of belief of certain types of people (in D&D, Paladins and Clerics) could be used to produce an explanation of their powers... whether or not there are any "gods", they believe there are. Scenario: cleric sits down beside a mortally injured body and calls on his god to heal it. He believes it, and his incredible (naivette?) belief (and possible mild telepathy) convinces said body's owner that the god is healing hir. This of course would mean that only followers of the same god could benefit from that cleric's ministrations. Conversely only beings who could be convinced that that god existed and was willing to zap them could be injured. This would mean followers of a god opposed to the cleric's in the same pantheon. This would also put a damper on the clerical magic user... the clerics whose only form of worship is occasionally zapping an orc or something. These types are basically MUs with a different set of spells. "Sorry, Bishop, but you've lost faith & you don't really believe in that healing stuff any more." -- Name: Peter da Silva Graphic: `-_-' UUCP: ...!shell!{graffiti,baylor}!peter IAEF: ...!kitty!baylor!peter