Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site qantel.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!qantel!israel From: israel@qantel.UUCP ( Renegade@ex2564) Newsgroups: net.games.frp Subject: Tomb Of Horrors Message-ID: <555@qantel.UUCP> Date: Tue, 26-Nov-85 16:50:12 EST Article-I.D.: qantel.555 Posted: Tue Nov 26 16:50:12 1985 Date-Received: Fri, 29-Nov-85 00:23:28 EST Reply-To: israel@qvax2.UUCP (Paul Israel - Renegade@ex2564) Organization: MDS Qantel, Hayward, CA Lines: 42 You guys fell for the ole' Sphere of Annihilation in the Demon's Mouth Trap? People, when you hear about a hole of impenetrable darkness directly in front of you, that's the first thing you should check for! (We usually toss one end of a rope into it, and see what happens when you try to pull it back out.) You think you guys had problems - our entire party consisted of characters who were either evil or chaotic or both. (I was running a chaotic neutral thief and a chaotic evil fighter, both very well armed and armored.) The party would spend ridiculously long periods of time arguing about what to do about this or that, until a chaotic character would sneak off and try something on his own. This resulted in about five fatalities. (Luckily, we had more than enough raise deads to go around.) I think the only reason the party managed to survive at all is that as the party made its way down the first main corridor, my thief was looking for traps, and outlining them with chalk for the rest of the party. He was wearing a helm of comprehend languages at the time, so as he was doing this, he happened to notice the letters spelled out in the floor tile which gave some major hints on how to make it through the dungeon. This helped us avoid a number of dead ends (pardon the pun) and traps. One fortunate thing about this party - since nobody in it trusted anyone else, it kept everyone on their toes. Even so, as we left the dungeon (yes, we successfully completed it the first time through), most of the party was dead or close to it. My fighter had been killed twice, including once by the demilich. My thief, however, was virtually untouched, and ended up leading the party. But seeing as he had an AC of -7, a +3 sword, and was wearing a girdle of cloud giant strength, he was one of the more powerful members of the party anyway. As he led us out of the dungeon, we were attacked by about the nastiest gargolyes we'd ever seen. The thief took them out almost single-handedly, and actually felt better after the fight, because he was wearing a vampiric ring of regeneration. There is nothing worse in this or any other world than a chaotic neutral who not only thinks he can get away with anything, but actually does. Anyway, we eventually all got back safely, and raised everybody, and if that stinking thief ever shows his face again, we're gonna nail him good for ripping off the magic from the rest of the party. -- Renegade of Berkeley MDS Qantel or Renegade Systems ucbvax!dual!qantel!israel ucbvax!dual!qantel!hamster!israel Disclaimer: "Who, me? I wasn't even there!"