Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83 (MC840302); site olamb.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!qantel!lll-crg!seismo!mcvax!diku!olamb!kimcm From: kimcm@olamb.UUCP (Kim Chr. Madsen) Newsgroups: net.games.frp Subject: Re: Using a light spell as a laser Message-ID: <127@olamb.UUCP> Date: Tue, 26-Nov-85 13:19:42 EST Article-I.D.: olamb.127 Posted: Tue Nov 26 13:19:42 1985 Date-Received: Fri, 29-Nov-85 07:55:50 EST References: <6700005@uiucdcsp> <938@udenva.UUCP> <> <880@nmtvax.UUCP> Organization: Ambrasoft, Copenhagen Denmark Lines: 32 In article <880@nmtvax.UUCP> wildstar@nmtvax.UUCP (Andrew Fine) writes: >Could anyone give me some suggestions for play restrictions on the use of >this device? Yes, don't allow such a ding, unless your campain is run in a world which is similar to ours in the late 20'th century!!! If you campain is run in the normal AD&D universe which somewhat represents the age 800-1200, you should think about what happens if a character states that he or she would like to manufactor a telescope, you should remember that even though glass was invented and one had the oppotunity to shape it, the principle of putting two convex lenses together forming a telescope must be known. When the principle is known its rather easy to reproduce the item, but the chances for one of you characters even with INT 18 to discover the principle is verrry small. BTW: Telescopes was invented about 1250, but if you allow your characters to invent the laser in a time period (roughly) equal to year 800-1000 in Earth's history you might as well invent gunpowder (the rawmaterial is present), guns, cannons and other technological items - say what's wrong about creating a machinegun!!! (-; Always keep game balance in mind, and make the campain consistent a player roaring about with a laserblaster would be invulnerable and what monsters do you plan to face him/her with. If you decide to allow the laserblaster anyway, make it very unstable due to missing technology, which means is has a high risk of malfunction or backfire (explode between the hands of the player applying it!) As not to make it a superweapon. Kim Chr. Madsen kimcm@olamb.uucp