Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site gitpyr.UUCP Path: utzoo!watmath!clyde!bonnie!akgua!gatech!gt-stratus!gitpyr!cc100jr From: cc100jr@gitpyr.UUCP (Joel M. Rives) Newsgroups: net.games.frp Subject: Re: Tomb of Horrors Message-ID: <1127@gitpyr.UUCP> Date: Mon, 2-Dec-85 09:55:38 EST Article-I.D.: gitpyr.1127 Posted: Mon Dec 2 09:55:38 1985 Date-Received: Tue, 3-Dec-85 08:47:49 EST References: <1101@gitpyr.UUCP> Reply-To: cc100jr@gitpyr.UUCP (Joel M. Rives) Organization: Office of Computing Services, Georgia Tech Lines: 29 Keywords: DM's responsibility Hear! Hear! I applaud Kevin's statement about the Tomb of Horrors and DMing in general. During this past holiday weekend, I recinded from my promise never to run a D&D adventure again (prefering other systems instead) and brought out my dusty copy of the Barrier Peaks adventure. For those of you who are unfamiliar with this adventure, it is designed - or so it says - for a large party (the module suggests 15 characters) of 8-12th level. Obviously this is not an easy days adventure! As the situation would have it, we were four people - myself and three players. What is more, these players have characters with long stand- ing relationships and a lot of personality. So, I introduced two supportive NPC's and allowed each player to bring along two of their characters. This brought the party up to eight with an average level of 10. Fortunately, these people are good players. I did wind up pulling a few punches - so to speak - but not many. The major point, however, is that a DM must be willing to be flexible. The module might say 30 Orcs are charging the party of 3rd and 4th level players whereas 10-15 might make a challenging battle. Use your discreation DM! the never present whisper spirit Joel Rives Georgia Insitute of Technology, Atlanta Georgia, 30332 ...!{akgua,allegra,amd,hplabs,ihnp4,seismo,ut-ngp}!gatech!gitpyr!cc100jr "Remember, no matter where you go, there you are!" << Buckaroo Banzai >>