Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site gitpyr.UUCP Path: utzoo!watmath!clyde!burl!ulysses!gatech!gitpyr!cc100jr From: cc100jr@gitpyr.UUCP (Joel M. Rives) Newsgroups: net.games.frp Subject: Re: Soliciting Opinions on AD&D Style Message-ID: <1140@gitpyr.UUCP> Date: Wed, 4-Dec-85 09:18:11 EST Article-I.D.: gitpyr.1140 Posted: Wed Dec 4 09:18:11 1985 Date-Received: Thu, 5-Dec-85 07:33:16 EST References: <2a7d8c2b.917@apollo.uucp> Reply-To: cc100jr@gitpyr.UUCP (Joel M. Rives) Organization: Office of Computing Services, Georgia Tech Lines: 39 In article <2a7d8c2b.917@apollo.uucp> johnf@apollo.uucp (John Francis) writes: >Before anybody ELSE tells me - I know that what I play is not AD&D, but I hope >that some of the points I make below are relevant to any frp game. > >(I know that AD&D has a Raise Dead spell to get the characters back, but I >regard that as a cop-out). There are other ways to remove characters from > >Another point - Monster value. In my campaigns, my players will go to any length >to avoid combat with a dragon. I simply do not believe that there exist dragons >with as few as 30 "hits to kill", let alone less than this. An average sixth-level >fighter has 33 hit points! To me this means that Dragons should START at around >80 hits to kill, and range up to maybe two or three times this amount. Instead of >dragons I have firedrakes, colddrakes, etc., which have the hits-to-kill of an >AD&D dragon (although slightly less offensive power), but do NOT have the vast >amounts of loot that dragons have. If my characters find a single item worth >2500 GP this is great treasure indeed - none of these Dragon Hoards with seven- >figure sums in gems, platinum, +4 plate mail,... I try and match the amount of >loot that a monster has on hand with the amount that a comparable player character >has. In other words if you defeat a monster single-handed in fair combat you might >double your total worth, but no more than that. And this is only for the richest >monsters, as I assume that my adventuring characters are the cream of their society. >An average monster might only have one quarter of this amount (or less). -------------------------------------------------------------------------------- If you have not tried it already, I strongly suggest you look into RuneQuest. From the sound of things concerning your campaign, it would suit your needs better than modified AD&D rules. Just a suggestion. the never-present whisper spirit Joel Rives Georgia Insitute of Technology, Atlanta Georgia, 30332 ...!{akgua,allegra,amd,hplabs,ihnp4,seismo,ut-ngp}!gatech!gitpyr!cc100jr "Remember, no matter where you go, there you are!" << Buckaroo Banzai >>