Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site gitpyr.UUCP Path: utzoo!watmath!clyde!burl!ulysses!gatech!gitpyr!gt3191b From: gt3191b@gitpyr.UUCP (McAllister, Daniel G.) Newsgroups: net.games.frp Subject: Re: Multiple characters Message-ID: <1151@gitpyr.UUCP> Date: Sat, 7-Dec-85 07:34:48 EST Article-I.D.: gitpyr.1151 Posted: Sat Dec 7 07:34:48 1985 Date-Received: Sat, 7-Dec-85 21:12:45 EST References: <440@ucdavis.UUCP> <1767@uwmacc.UUCP> Reply-To: gt3191b@gitpyr.UUCP (McAllister, Daniel G.) Distribution: net Organization: Georgia Institute of Technology Lines: 12 Summary: Larry Niven apparently agrees with you, as do I. For an interesting example of exactly how well this works, try reading "DREAMPARK" by Larry Niven and Steven Bernes. The book deals with sort of a VERY Advanced D&D scheme, and perhaps it doesn't exactly deal with one person / two characters, as it would be impossible to do so in the book's context. It does, however address the issue of inserting characters in the middle of the game to keep it interesting and it's good reading to boot. I'd better stop here or else I risk being flamed for posting in frp rather than books.