Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site brl-tgr.ARPA Path: utzoo!watmath!clyde!burl!ulysses!gatech!seismo!brl-tgr!gwyn From: gwyn@brl-tgr.ARPA (Doug Gwyn ) Newsgroups: net.graphics Subject: Re: bitmap rotation algorithm needed Message-ID: <35@brl-tgr.ARPA> Date: Mon, 25-Nov-85 09:42:35 EST Article-I.D.: brl-tgr.35 Posted: Mon Nov 25 09:42:35 1985 Date-Received: Tue, 26-Nov-85 20:53:55 EST References: <4224@topaz.RUTGERS.EDU> <2809@watcgl.UUCP> Organization: Ballistic Research Lab Lines: 6 > The classic algorithm is due to Bob Floyd. It computes the transpose of > a matrix in something like n log n time (where n is the number of entries > in the matrix). This will handle the case of 90 degrees. I would appreciate an explanation of how in-place transposition of a matrix can be used to rotate a bitmap in-place by 90 degrees.