Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!henry From: henry@utzoo.UUCP (Henry Spencer) Newsgroups: net.lang,net.internat Subject: Re: What do we REALLY want? (really keyboard design) Message-ID: <6149@utzoo.UUCP> Date: Mon, 18-Nov-85 17:59:08 EST Article-I.D.: utzoo.6149 Posted: Mon Nov 18 17:59:08 1985 Date-Received: Mon, 18-Nov-85 17:59:08 EST References: <723@inset.UUCP> <960@erix.UUCP> <1569@hammer.UUCP>, <328@snow.warwick.UUCP> Organization: U of Toronto Zoology Lines: 20 Keywords: Keyboard design, character sets > ...I have enough problems coping with modes in editors ... > without having to worry about what mode the *keyboard* is in as well! > This sort of information must be duplicated on the screen if it is to be > useful at all... Another problem -- look at the buttons on your keyboard. > Are they clean? Not only do fingers conceal the keytops, but dirt wouldn't > help either, as well as the difficulty of getting an adequate connection to the > tiny display as it moves up & down. Actually, these problems can be solved by a sneaky trick. You put an angled glass plate over the keyboard, in your line of sight to it but high enough that it does not obstruct hand access. Then you put a monitor in the right place so that the image of the monitor face seen in the glass is superimposed on the keyboard. Presto: keytop displays that are dirt-proof and can be seen *through* your fingers. No tricky connection problems either. It's been tried, and it works pretty well. It doesn't solve the problem of wanting to touch-type, though. -- Henry Spencer @ U of Toronto Zoology {allegra,ihnp4,linus,decvax}!utzoo!henry