Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site brl-tgr.ARPA Path: utzoo!watmath!clyde!cbosgd!ihnp4!qantel!lll-crg!seismo!brl-tgr!gwyn From: gwyn@brl-tgr.ARPA (Doug Gwyn ) Newsgroups: net.math Subject: Re: Floating Point Chip Architecture, also NEW TOPIC Message-ID: <154@brl-tgr.ARPA> Date: Thu, 28-Nov-85 19:56:28 EST Article-I.D.: brl-tgr.154 Posted: Thu Nov 28 19:56:28 1985 Date-Received: Sat, 30-Nov-85 00:53:15 EST References: <3012@sun.UUCP> <25700001@ISM780B.UUCP> Organization: Ballistic Research Lab Lines: 28 > And why is floating point not a proper subject for net.math? Floating-point processors may have some interesting mathematical properties, but this wasn't being discussed. Suggested NEW topic with some mathematical interest: Someone came by the other day and told us of a theorem that went roughly as follows: Consider a closed (not necessarily convex) smooth (C-2) surface in 3-D, an external point light source, and an external point observer. As the light source and/or observer are moved around, the number of specular reflections seen by the observer always has the same parity (remainder modulo 2). In other words, new reflections of the light source come and go in pairs. As told, the theorem postulated a translucent surface, so that reflections from the rear surface were also visible, and also that the light source was sufficiently far away. But I don't think these conditions are necessary. In investigating this subject, one rediscovers "caustics" and other interesting things that are related to dynamical systems theory. A good, clear proof of the theorem and a demonstration of the necessity of its conditions would be useful.